Combining my technical expertise…
- 12 years as a freelance developer with over 25 client projects delivered.
- A Master’s Degree in International Media and Computing.
- Experience in a wide variety of engines, tools and libraries.
Do you have an idea for a game, a web app or some other interactive experience? Whether you want a prototype to test the waters, a full release ready for launch, or need help with an existing project:
With 12 years of experience as a freelance developer you’re in good hands.
I’d love to hear about your project.
…or scroll down to find out more.
Then you don’t need to look any further.
I’m Tobias Wehrum, a software developer from Berlin with 12 years of freelance experience and a lifelong passion for programming.
I build apps and games for desktop, mobile and the web using tools like the Unity engine, modern web tech like React, Node.js, Pixi.js and PlayCanvas, and programming languages like C# and TypeScript.
Need something not listed here or in my portfolio?
I might be able to help you anyway. Let's talk!
“I had the pleasure of working with Tobias Wehrum on a project where he supported us as a freelance developer. Tobias impressed me with his intelligence, attention to detail, and reliability from day one. What stood out most was his clarity of thought: when faced with complex and unique challenges, he was able to calmly and precisely assess the pros and cons of different approaches—always honest, never sugarcoating, yet consistently solution-oriented.
Beyond his technical expertise, Tobias brought thoughtful game design ideas to the table and enriched the project with his awareness of inclusive ux design. His contributions went beyond what was expected and genuinely elevated the quality of our work.
I would gladly work with Tobias again anytime. He's a rare combination of sharp mind, clear communication, and creative initiative.”
“Tobias worked for us on the first prototype of our game Antegods. He worked quickly and delivered high-quality results. Most of the job was done remotely (great communication!), but he traveled from Berlin to Rotterdam when it came to the more critical sections. I can highly recommend Tobias to help you out on any technically challenging Unity project!”
“Tobias worked for us as a freelancing Unity developer for two years. He is a highly skilled, reliable and motivated programmer with excellent experience in Unity and C#, delivering quick results of a very high quality. He has a deep understanding of software development, thinks for himself and out-of-the-box and consistently offered innovative ideas to solve problems. Getting into new topics never was a problem for him. Besides that, he has a solid understanding of shaders, electronics and Arduino programming, which was an enrichment for us as well. It was a pleasure having him in our team and I can recommend him without hesitation for any Unity project.”
We’ll talk about your project and how I can help. No pressure, no strings attached.
I gather the requirements from your goals, feature lists and specifications, and make you a fixed-price quote. Or we can work out a day rate if the scope is more open ended.
Development begins. You’ll get regular updates and check-ins, and I work closely with you or your team.
I share intermediate builds so you can see the progress and course-correct early if needed.
I work with your or my QA team to ensure everything is polished and works as expected.
Delivered clean, tested, and ready to ship.
Have a detailed requirement sheet? I’ll take care of it.
Building a prototype? Let’s iterate together and see what clicks.
Tricky problems to solve and bugs to hunt down? I’m in.
I’d love to hear about your project.