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Masaka

Jan 2013 - Jul 2013

Made during my studies at the HTW Berlin

Role: Lead Programmer

C#, Unity3D, Game Design

Masaka is a 2.5D local multiplayer platform brawler with strategic elements made in Unity3D. Players command minions while fighting the other player and trying to gain control over strategic map locations.

We were two programmers with me as the lead.

My main tasks were:

Team/Credits: