
M.Sc., International Media and Computing
HTW Berlin
Germany, Berlin
2012 - 2014
Grade: 1.1
In my studies at the HTW, I picked the specialization "Game Technology & Interactive Systems". Apart from the more general foundation and game-related courses (AI for Games & Interactive Systems, Game & Interaction Design, Realtime Interactive Systems, Games & Simulation Technology), I had a lot of room and independence to spend on game projects, both in teams and alone, using technology like the Kinect, the Leap Motion or a multi-touch table with object recognition. I wrote my master's thesis about making games for the latter.
Projects

Master’s Thesis
My master's thesis is about the advantages of physical and digital elements in hybrid tabletop games. Part of the thesis are three Unity games playable on a multi-touch table with object recognition.
More information
Thesis
Summary
Source Code and Media
Finger Flicking Game Video
Spaceship Game Video
Duel Game Video

Masaka
Masaka is a 2.5D local multiplayer platform brawler with strategic elements made in Unity. Players command minions while fighting the other player and trying to gain control over strategic map locations.

Hammertennis
Hammertennis is a top-down physics/sports game made in Python.

KinectMagic
KinectMagic is a two player duel game made in Unity using the Microsoft Kinect. Players combine elements to create spells and evade the enemy’s attacks by physically ducking and moving.

Wizard Defense
Wizard Defense is a cooperative Augmented Reality game based on marker interaction made in Unity.
Zombie Planet
Zombie Planet is a Leap Motion defense game made in Unity.