Master’s Thesis
Apr 2014 - Nov 2014
Made during my studies at the HTW Berlin
Role: Research, Writing and Development
C#, Game Design, Multitouch Table With Object Recognition
My master's thesis is about the advantages of physical and digital elements in hybrid tabletop games. Part of the thesis are three Unity3D games playable on a multi-touch table with object recognition.
To compare how physicality influences the experience, each game had two variants: One touch-only and one with object recognition.
This project was made possible by the Creative Media department of the HTW Berlin and supervised by Prof. Dr.-Ing. Carsten Busch and André Selmanagić.
Thesis
Summary
Source Code and Media
Team/Credits:
- Tobias Wehrum: Research, Writing and Development
- Prof. Dr.-Ing. Carsten Busch: First Supervisor
- André Selmanagić: Second Supervisor